By the time children reach the age of 14, many of them have moved away from the traditional toys of their formative years and may be into very technology, celebrity or fashion driven products. Each of these categories has a whole host of specialist toys, so some case-by-case research may be required to ensure that you’re buying the right product.
Many companies make toys that cross the gap between the virtual and real world to further enhance the enjoyment of electronic games playing. Other items like USB flash drives, tech-gadgets like radio-controlled helicopters or MP3 players could be good starting points for kidsof this age.
With 36 rule changing twist cards, no two games are ever the same.
It's a bit like dominoes but uses counties as the playing pieces.
Compatible with the iPhone/iPod and also have the official Apple seal of approval.
Usually best played in teams, LOGO The Best of TV and Movies really lives up to its name.
These robots produced Play-i are designed to teach kids important programming skills.
The track simply rolls out onto any flat area, and within a few seconds you can be racing!
This game introduces a new twist on this most famous of puzzles.
The unique gameplay involves the players literally make a 'grab' for the dice.
Comprising 925 pieces this is one of the largest jigsaws Wrebbit has ever made.
Features a bright green octopus with spinning tentacles.